Suchergebnisse

  1. [Release] Ascalons Breagar

    What is typical Breagar relationship to these npcs: -Shar-Teel -Eldoth -Yoshimo -Kagain -Korgan -Yeslick I want to expand the insults and compliments, and special sound set. I looked into banter file. Breagar has dialogues with Jan, Heardalis, Aerie, Viconia and other but only Korgan makes it...
  2. [Release] Ascalons Breagar

    https://drive.google.com/file/d/1nfKnBWTTxGCLTarnuwA9fa-XH8OcWKtT/view?usp=sharing Using ElvenAI I created the English voiceover for Breagar. For basic use just extract all wav files inside the override folder. Simple extract to override will cover sounded responses like click and command and...
  3. [Release] Sarevok Wiederherstellung

    Thanks mate. I used NearInfinity to change ReallyEscapeAreaDestroy to EscapeAreaDestroy in state 57 action 30 if I am not mistaken. Best to go over all tabs using view tab as this tab is better organized and shows all triggers and actions. It worked flawless. SUCCESSFULLY INSTALLED EET end...
  4. [Release] Sarevok Wiederherstellung

    This warning pops in when installing EET End. Before installation of Sarevok Restore I never had this warning.
  5. [Release] Sarevok Wiederherstellung

    There is one dialogue where German is untranslated into English. The items; armor, helmet, sword are also untranslated. There is no option to choose language in the weidu installer but the mod weidu detected eng lang to be edited. But I see the mod contains english folder. The mod itself appears...
  6. [Release] Jarls BGT Adventure Pack

    If you happen to come back to JAP there is a nifty tool that let's you manually recreate dialogue easily. Infinity Dialog Workshop. Warning for small screen users I have really big ass resolution.
  7. [Release] Jarls BGT Adventure Pack

    Thank you I think this can be fixed by importing or manually creating dialogue from JAP's Tenya2.DLG to Tenya.DLG so that Tenya JAP quest starts when you have her in the party. Unfortunately I don't know how to do it with weidu.
  8. [Release] Jarls BGT Adventure Pack

    I have found a slight conflict between BGEE converted to BGT mod Tenya Thermidor and Jarls BGT Adventure Pack (JAP). You have two Tenyas if you recruited Tenya as joinable NPC. The original Baldur's Gate behavior makes Tenya appears after you give book of wisdom to the high priestess Jalantha...
  9. [Release] Jarls BGT Adventure Pack

    Dunno maybe some change in ToBEx or EE or Fixpack? The best way to solve it is through brainstorming. It helps by discussing clues and someone may be able to glue together all the clues and find a solution. On the G3 discord there are other modders who will also take part in the brainstorm and...
  10. [Release] Jarls BGT Adventure Pack

    It wouldn't be possible without brainstorming on G3 discord between WanderingQuill (lynxlynx), CamDawg_G3 and Angel. Angel is having similar problem where state check fails and some dialogues don't trigger. Workaround for this is as follows: The dialogue fails because it reads NPCs are...
  11. [Release] Jarls BGT Adventure Pack

    Yes. I installed JAP after BG1NPC Project. Turns out the issue was with Xzar dead state not rested by some BG1 temple resurrection spell. Thanks to CamDawg_G3 he provided the console code for reseting the dead state the given NPC which is: CLUAConsole:SetGlobal("SPRITE_IS_DEADFoo","GLOBAL",0)...
  12. [Release] Jarls BGT Adventure Pack

    Niemain starts with usual dialogue but I do have Xzar and Monty in the party. "Oh look, what a cute little party... invading our space! We were preparing a ritual, and you all but ruined it." What could have gone wrong? !Global("X#MontBoss","GLOBAL",1) !Global("X#XzarBoss","GLOBAL",1)...
  13. [Release] Jarls Adventure Pack v0.7: Tester gewünscht!

    ~JA#BGT_ADVPACK/SETUP-JA#BGT_ADVPACK.TP2~ #1 #3 // Second meeting and dialogue improvements for Niemain and the Zhentarim: 0.7.0 This component overrides or removes Xzar and Montron interjection from BG1 NPC Project from first meeting. Do Xzar and Montorn have dialogue interjection specifically...
  14. [Release] Jarls Adventure Pack v0.7: Tester gewünscht!

    According to Watson Leonardo Guide: Will Jarls Adventure Pack work without Distinctive Undead & More Icewind Dale II Animations? The main component from Infnity Animations will work on GemRB but other components that add animations from other games like NWN and IWD will turn any creature...
  15. [Release] Jarls Adventure Pack v0.7: Tester gewünscht!

    I apologize it's not your mod that is doing this. It's GemRB engine. I installed infinity animations it changes some appearance of the nameless npcs into others from infinity engine games like PST or NWN. I will direct questions to lynxlynx on Gibberling 3 discord. Probably those components.
  16. [Release] Jarls Adventure Pack v0.7: Tester gewünscht!

    I am sorry I don't speak German. I am looking for assistance here because both Gibberling 3 and Spellhold are down. Noblewoman in Candlekeep Inn and Silke from Beregost are both halflings. Is this intentional? I am thinking it is because I find numberous new halfling and gnome peasant/beggars...
  17. NPC Kitpack v5 (Classic)

    Gibberling 3 site is down. Anyone has a link for that mod?
  18. [Release] Jarls BGT Adventure Pack

    Is Jarl’s BGt Adventure Pack v0.70 fully translated into English? Leonardo Watson guide lists it as GERMAN only.
  19. [Release] Ascalons Breagar

    I made mess. I gave dry test and it doesn't work as intended. If anyone wants to take and correct the file and translate files I missed feel free to do it.
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