Install Component [Komponente: "Teleportstein zum freundlichen Arm" (Verkaufsgegenstand von Bentley) installieren?]?
nstall, or [N]ot Install or [Q]uit?
Installing [Komponente: "Teleportstein zum freundlichen Arm" (Verkaufsgegenstand von Bentley) installieren?]
Copying and patching 1 file ...
Extending game scripts ...
[ZFA/areabaf/AR0123.baf] loaded, 519 bytes
Extended script [AR7223.bcs] with [ZFA/areabaf/AR0123.baf]
Copying and patching 1 file ...
Extending game scripts ...
[ZFA/areabaf/AR4700.baf] loaded, 2795 bytes
Extended script [AR3498.bcs] with [ZFA/areabaf/AR4700.baf]
Copying and patching 1 file ...
Extending game scripts ...
[ZFA/areabaf/AR4800.baf] loaded, 235 bytes
Extended script [AR3700.bcs] with [ZFA/areabaf/AR4800.baf]
Copying and patching 1 file ...
Extending game scripts ...
[ZFA/areabaf/AR5200.baf] loaded, 904 bytes
Extended script [AR4200.bcs] with [ZFA/areabaf/AR5200.baf]
Extending game scripts ...
[ZFA/baf/NQ#ZFA.baf] loaded, 5269 bytes
BIFF may be in hard-drive CD-path [C:\Games\Black Isle\BGII - SvA\CD5\\DATA\TB#GEN9.BIF]
BIFF may be in hard-drive CD-path [C:\Games\Black Isle\BGII - SvA\CD4\\DATA\TB#GEN9.BIF]
BIFF may be in hard-drive CD-path [C:\Games\Black Isle\BGII - SvA\German\\DATA\TB#GEN9.BIF]
BIFF may be in hard-drive CD-path [C:\Games\Black Isle\BGII - SvA\CD3\\DATA\TB#GEN9.BIF]
BIFF may be in hard-drive CD-path [C:\Games\Black Isle\BGII - SvA\German\\DATA\TB#GEN9.BIF]
BIFF may be in hard-drive CD-path [C:\Games\Black Isle\BGII - SvA\CD2\\DATA\TB#GEN9.BIF]
BIFF may be in hard-drive CD-path [C:\Games\Black Isle\BGII - SvA\German\\DATA\TB#GEN9.BIF]
BIFF may be in hard-drive CD-path [C:\Games\Black Isle\BGII - SvA\CD2\\DATA\TB#GEN9.BIF]
BIFF may be in hard-drive CD-path [C:\Games\Black Isle\BGII - SvA\CD1\\DATA\TB#GEN9.BIF]
BIFF may be in hard-drive CD-path [C:\Games\Black Isle\BGII - SvA\German\\DATA\TB#GEN9.BIF]
BIFF may be in hard-drive CD-path [C:\Games\Black Isle\BGII - SvA\\DATA\TB#GEN9.BIF]
[C:\Games\Black Isle\BGII - SvA\\DATA\TB#GEN9.BIF] 25308930 bytes, 178 files, 15 tilesets
Extended script [baldur.bcs] with [ZFA/baf/NQ#ZFA.baf]
Extending game scripts ...
[ZFA/baf/HALBAZ.baf] loaded, 185 bytes
BIFF may be in hard-drive CD-path [C:\Games\Black Isle\BGII - SvA\CD5\\DATA\SCRIPTS.BIF]
BIFF may be in hard-drive CD-path [C:\Games\Black Isle\BGII - SvA\CD4\\DATA\SCRIPTS.BIF]
BIFF may be in hard-drive CD-path [C:\Games\Black Isle\BGII - SvA\German\\DATA\SCRIPTS.BIF]
BIFF may be in hard-drive CD-path [C:\Games\Black Isle\BGII - SvA\CD3\\DATA\SCRIPTS.BIF]
BIFF may be in hard-drive CD-path [C:\Games\Black Isle\BGII - SvA\German\\DATA\SCRIPTS.BIF]
BIFF may be in hard-drive CD-path [C:\Games\Black Isle\BGII - SvA\CD2\\DATA\SCRIPTS.BIF]
BIFF may be in hard-drive CD-path [C:\Games\Black Isle\BGII - SvA\German\\DATA\SCRIPTS.BIF]
BIFF may be in hard-drive CD-path [C:\Games\Black Isle\BGII - SvA\CD2\\DATA\SCRIPTS.BIF]
BIFF may be in hard-drive CD-path [C:\Games\Black Isle\BGII - SvA\CD1\\DATA\SCRIPTS.BIF]
BIFF may be in hard-drive CD-path [C:\Games\Black Isle\BGII - SvA\German\\DATA\SCRIPTS.BIF]
BIFF may be in hard-drive CD-path [C:\Games\Black Isle\BGII - SvA\\DATA\SCRIPTS.BIF]
[C:\Games\Black Isle\BGII - SvA\\DATA\SCRIPTS.BIF] 6510702 bytes, 2826 files, 0 tilesets
Extended script [MAGE5.bcs] with [ZFA/baf/HALBAZ.baf]
Extending game scripts ...
[ZFA/baf/BENTLEY.baf] loaded, 469 bytes
Extended script [MAGE6.bcs] with [ZFA/baf/BENTLEY.baf]
Compiling 1 script ...
[ZFA/baf/NQ#BIBA.baf] loaded, 2429 bytes
Processing 1 dialogues/scripts ...
Compiling 1 script ...
[ZFA/baf/NQ#HALB.baf] loaded, 791 bytes
Processing 1 dialogues/scripts ...
Compiling 1 script ...
[ZFA/baf/NQ#KALW.baf] loaded, 562 bytes
[tb#_compile_eval_buffer/ZFA/baf/NQ#KALW.baf] PARSE ERROR at line 27 column 1-38
Near Text: )
Type mismatch in "Face" argument of [EscapeAreaMove].
Expecting type "integer".
ERROR: parsing [tb#_compile_eval_buffer/ZFA/baf/NQ#KALW.baf]: Parsing.Parse_error
ERROR: error compiling [tb#_compile_eval_buffer/ZFA/baf/NQ#KALW.baf]: Parsing.Parse_error
ERROR: compiling [ZFA/baf/NQ#KALW.baf]!
Stopping installation because of error.
ERROR Installing [Komponente: "Teleportstein zum freundlichen Arm" (Verkaufsgegenstand von Bentley) installieren?], rolling back to previous state
Unable to Unlink [ZFA/backup/1/OTHER.1]: Unix.Unix_error(1, "unlink", "ZFA/backup/1/OTHER.1")
[ZFA/backup/1/UNSETSTR.1] SET_STRING uninstall info not found
Will uninstall 9 files for [ZFA/SETUP-ZFA.TP2] component 1.
Uninstalled 9 files for [ZFA/SETUP-ZFA.TP2] component 1.
Unable to Unlink [ZFA/backup/1/READLN.1]: Unix.Unix_error(20, "unlink", "ZFA/backup/1/READLN.1")
Unable to Unlink [ZFA/backup/1/READLN.1.TEXT]: Unix.Unix_error(20, "unlink", "ZFA/backup/1/READLN.1.TEXT")